Pixel art from a sentence, live in two days.
minia turns what you type into pixel art: game assets, icons, portraits and scenes. The first commit was on 8 April 2026. The next day it generated images, saved them and took payments through Stripe. Since then it has gained sprite animations, short loops and results you can reproduce exactly.
from first commit to generation and payments
images a month for free
a month for Pro: 1,000 images and 10 loops
Background
Pixel art takes time to draw by hand, and general image tools don't draw on a real pixel grid: the edges blur and there are too many colours. minia was to give usable pixel images straight away — at the right size, with a limited palette and a transparent background — for games, icons and brands.
What was built
- Images from text in several styles, with exact size, palette and transparent background
- Upscaling that keeps the pixels sharp
- Sprite animations as GIFs
- Short video loops from your own images
- Results you can reproduce exactly with the same seed
- Prompts checked before anything is generated
- Free tools for pixelating images and screenshots
- Pro and Studio on Stripe, with a seven-day trial
Timeline
First commit: interface and pricing page
Image generation, history with upscaling and Stripe payments
Sprite animations, loops, reproducible seeds and prompt checks
A seven-day Pro trial and ten-second loops
Built with
- Next.js
- Clerk
- Neon Postgres
- Drizzle
- Cloudflare R2
- Replicate (Retro Diffusion)
- fal.ai
- Stripe
- Resend
Same hands, your product.
This is the same pace and the same care you get on subscription: one thing at a time, out when it's done, and you watch it happen while it's built.
See how it worksLet's build
the next thing.
You talk to me, not a salesperson. The first call is free.
— Kenny
psst, it takes 15 min
Write, and I reply the same working day.